Working with Text in Canvas
Canvas in HTML provides the ability to draw text directly onto the canvas, allowing you to add textual content to your graphics and visualizations. Here's how to work with text in the canvas:
1. Setting Font Properties
Before drawing text, you can specify font properties such as font family, size, and style using the font
property:
// Set font properties
ctx.font = 'italic 24px Arial';
This sets the font to italic, with a size of 24 pixels, and Arial as the font family.
2. Drawing Text
To draw text on the canvas, use the fillText()
or strokeText()
method:
// Fill text
ctx.fillText('Hello, Canvas!', 50, 50); // Text, x-coordinate, y-coordinate
// Stroke text
ctx.strokeStyle = 'red';
ctx.strokeText('Hello, Stroke!', 50, 100); // Text, x-coordinate, y-coordinate
The fillText()
method fills the specified text with the current fill color, while
strokeText()
draws an outline of the text with the current stroke color.
3. Text Alignment and Baseline
You can specify text alignment and baseline using the textAlign
and textBaseline
properties:
// Set text alignment
ctx.textAlign = 'center'; // 'start', 'end', 'left', 'right', 'center'
// Set text baseline
ctx.textBaseline = 'middle'; // 'top', 'hanging', 'middle', 'alphabetic', 'ideographic', 'bottom'
This aligns the text horizontally at the center and vertically at the middle.
Example:
Here's a simple example demonstrating how to work with text in the canvas:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Canvas Text Example</title>
</head>
<body>
<canvas id="myCanvas" width="400" height="200" style="border:1px solid black"></canvas>
<script>
var canvas = document.getElementById('myCanvas');
var ctx = canvas.getContext('2d');
// Set font properties
ctx.font = 'italic 24px Arial';
// Fill text
ctx.fillText('Hello, Canvas!', 200, 100);
// Set text alignment and baseline
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
// Stroke text
ctx.strokeStyle = 'red';
ctx.strokeText('Aligned Text', 200, 150);
</script>
</body>
</html>
Conclusion
Working with text in the canvas allows you to add textual content to your canvas drawings, enhancing their visual appeal and providing context to your graphics. By setting font properties, drawing text, and adjusting alignment and baseline, you can create dynamic and informative canvas-based applications.
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